What's New > Developer Tools > 7 - 14 days ago
|FastCube VCL 2 released|
Desktop OLAP components set which supports Delphi/C++Builder/RAD Studio from version 7 up to XE5
I. Revolutionary improvements in grids view and work
II. Optimized and advanced Data analysis
III. New Cubes possibilities
IV. Global filter
V. And much more...
Get more info here
|Want to know more ?|
01 Dec 2013
|Developer Tools > Debug Tools > Debug and Trace Tools|
01 Dec 2013
|By EurekaLog Team. EurekaLog is the new Delphi and C++Builder add-in tool that gives your application (GUI, Console, Web, etc.) the power to catch all exceptions, memory leaks and detect infinite-loops and deadlocks. It generates a detailed log of the call stack at the point that raised the exception, showing unit, class, method and line no., (see this example), and displays it on screen and optionally sends it back to you via email or Web message (using the HTTP-S/FTP protocols or sending directly to your preferred "Web Bug Tracking" tool), thus helping speed up the process of bug-location and resolution.
EurekaLog is easy to use because it's fully integrated into the IDE - just rebuild your application to add this new capability. EurekaLog does not affect application performance (it runs only when an exception occurs) and increases compiled file size by just 0.5% - 4% (it uses this space to store some additional, compressed and encoded debugging information). EurekaLog only uses the compiled file, not the .MAP file.
Source: On purchase/registration
Source Price: $149
|Download: C2k10 C2k6 C2k7 C2k9 CB5 CB6 CB64 CBXE CBXE2 CBXE3 CBXE4 CBXE5 D2005 D2006 D2007 D2009 D2010 D5 D6 D7 DXE DXE2 DXE3 DXE4 DXE5 DXE64
28 Nov 2013
|Developer Tools > Developer Tools > Other|
GamePascal Release 3||FNC
28 Nov 2013
|By Piradyne Games. GamePascal is a cross-platform based game development system based around the Object Pascal language and powered by SDL2.
These are some of the features either already in or planned for a future release:
- Object Pascal (Delphi level 7 syntax)
- Powered by SDL2
- High-level game engine on top of SDL
- Cross-platform (Win32, Win64, Macos and Linux)
- Bytecode & Native code generation
- Light-weight customizable IDE (GamePascal Develop)
- Syntax Highlighting
- Code Completion
- Code Templates
- Source Level Debugging
- Plus much more…
|Download: CBXE3 D2005 D2006 D2007 D2009 D2010 D7 DXE DXE2 DXE4 DXE5
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